Seething Cauldron of Pop Culture Talk

Irascible Analysis of Popular Culture

SNES vs. Genesis: EVO, Wild Guns and Magic Sword

E.V.O. : The Search for Eden

Developed by Almanic and published by Enix for the SNES in December 1992, EVO is an action game with RPG elements that follows the evolution of your fishy creature from the sea to the land. By eating other animals you gain evolution points that you can use to upgrade the various parts of your body to defeat even more powerful creatures and gain access to new areas. It’s not a difficult game, since there are unlimited continues [you just lose half of your evolution points when you die], and it’s a pretty fun game too. The graphics are pretty good, but there’s quite a bit of slowdown when a lot of other creatures appear on screen, so that can be a bit annoying. Overall, it’s a really fun, unique game and an excellent addition to the SNES’s lineup.

Wild Guns

Developed and published by Natsume for the SNES in August 1994, Wild Guns is a third-person action game set in world that is a mixture of the old West and science fiction. The view is set behind the back of the player character and the action takes place in the area immediately in front of the player character, a bit like a shooting gallery. The d-pad controls the characters and the aiming reticule, while shooting the player character stands still. To avoid incoming shots, the player can jump up in the air or dive to one side. It’s a pretty fast paced game and a really fun one. Some of the bosses are normal-sized enemies, while others take up nearly half of the screen. Both the music and the graphics are really good, this one’s a definite top-tier action game.

Magic Sword

Originally an arcade titles, this Capcom developed/publishes action game was released on the SNES in 1992. The game is a sidescroller that’s very straight-forward in its level design, there’s really not anything here that’s going to surprise you and make you think. Having said that, it’s still surprisingly fun. It’s got a nice fast pace and lots of enemies to cut your way through, while not being overly difficult. Along the way to the top of a tower filled with monster, you’ll find a variety of keys [which open door leading to higher levels or free imprisoned warriors who will go with you in your quest] and different weapons and armor. The graphics and music are okay, nothing particularly special here, but it gets the job done. Overall, it’s a game that I expected not to like that much based on some screenshots, but found to actually be quite a fun time-waster.

April 22, 2010 Posted by | Console Wars, Games | , , , , , , , | Leave a comment

SNES vs. Genesis: Pocky and Rocky 1 and 2, The Firemen, and Legend of the Mystical Ninja

Pocky and Rocky 1 and 2

The two Pocky and Rocky games are top-down shooters developed and distributed by Natsume in December 1992 and June 1994, respectively, for the SNES. They almost make the shmup genre, because of the way the game plays, but slides into the action genre because the rate of advance through the game is completely controlled by the player. However, it still has the same kind of fast-paced shooting that shmups are known for and lots of powerups and other items scattered around for the player to find. In the game, you can play as either Pocky, and shrine maiden, or Rocky, a raccoon. The sequel is the more fun of the two, as it has an even greater focus on action and large, free-roaming levels to play with. The sequel as lets you choose from one of three characters to accompany you through each level and provide additional attacks or you can just grab your companion and throw them at th enemies for massive damage. Either way works just fine. Both of the game are fun, breezy titles with colorful graphics.

The Firemen

The Firemen is an action game developed and published by Human Entertainment for the SNES in 1994. I read one review that describes it as “Die Hard with fire instead of terrorists and a water cannon instead of a gun” and this is a view that proves largely true. As a fireman, it’s your job to work your way through various flame-engulfed buildings as you look for the source of the fire and rescue any survivors along the way. It has boss battles, like a giant ball of fire that actively attacks you. You have two main attacks, a stead stream of water used for fighting fires that are moving around and a downward blast that’s good for fire on the ground of fore close-range combat and you’ve got a companion who uses his fire ax to extinguish fires. It’s a pretty intense game, though not overly hard. It’s unfortunate that this was only released in Europe and Japan and never got a proper American release because it’s really, really good, easily one of the best I’ve played so far.

Legend of the Mystical Ninja

Developed and published by Konami in July 1991 for the SNES, Legend of the Mystical Ninja is an action game that has both platforming and Zelda-like isometric areas. The town you start out in has an isometric perspective and is filled with various village people who try to run int you and cause you damage, so it’s perfectly okay to beat them mercilessly with your pipe. There are different houses and stores you can visit to get information about where you supposed to go or purchase items. The actual levels themselves are sidescrolling. The graphics are okay, with some nice animation in the background, but overall it’s nothing all that special. The game can be a bit challenging at times, but it’s not overly hard and you’ve got unlimited continues to work with. There are three other Goemon games on the SNES, but only the first was released in English.

April 22, 2010 Posted by | Console Wars, Games | , , , , , , , | 1 Comment